Author: Patrick Alessi
Description:
Get in the game and start building games for the iPhone or iPad!Whether
you only have a little experience with iOS programming or even none at
all, this accessible guide is ideal for getting started developing games
for the iPhone and iPad. Experienced developer and author Patrick
Alessi presents the iOS system architecture, gives you the step-by-step
of game development, and introduces the languages used to develop games.
From the basic building blocks to including drawing, responding to user
interaction, animation, and sound, this book provides a one-stop-shop
for getting your game up and running. Explores the tools and methodology
used to develop games for the iPhone and iPadRequires no previous
experience with building a game for the iOS platformDetails how iOS
games require different considerations than other applicationsAddresses
working with the Xcode programming environment, how to draw with the
Quartz 2D API, ways to handle user input, and techniques for
incorporating animation with Core Animation and sound with Core AudioIf
you're ready to jump on the gaming app bandwagon, then this book is what
you need to get started!
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