Author: Paul Steed
Description:
In this update to his best-selling character modeling book,
professional modeler and animator Paul Steed shares a number of tips,
tricks, and techniques that have made him one of the industry s most
recognized 3D artists. Modeling a Character in 3ds max, Second Edition
provides readers a professional-level skill set as it chronicles the
creation of a single low-poly real-time character from concept to
texture mapping, and gives insight into the process of creating a
high-resolution character. Learn how to: Model with primitives, Use
extrusions and Booleans, Mirror and reuse models, Optimize the mesh,
Create and apply textures, Loft shapes
Download Link:
- Modeling a Character in 3DS Max, Second Edition
- Archive password: ebooksclub.org | Modeling a Character in 3DS Max, Second Edition
- Archive password: ebooksclub.org | Modeling a Character in 3DS Max, Second Edition
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