Author: Matthew Scarpino
Description:
SummaryOpenCL in Action is a thorough, hands-on presentation of
OpenCL, with an eye toward showing developers how to build
high-performance applications of their own. It begins by presenting the
core concepts behind OpenCL, including vector computing, parallel
programming, and multi-threaded operations, and then guides you
step-by-step from simple data structures to complex functions. About
the TechnologyWhatever system you have, it probably has more raw
processing power than you're using. OpenCL is a high-performance
programming language that maximizes computational power by executing on
CPUs, graphics processors, and other number-crunching devices. It's
perfect for speed-sensitive tasks like vector computing, matrix
operations, and graphics acceleration. About this BookOpenCL in Action
blends the theory of parallel computing with the practical reality of
building high-performance applications using OpenCL. It first guides
you through the fundamental data structures in an intuitive manner.
Then, it explains techniques for high-speed sorting, image processing,
matrix operations, and fast Fourier transform. The book concludes with
a deep look at the all-important subject of graphics acceleration.
Numerous challenging examples give you different ways to experiment
with working code.A background in C or C++ is helpful, but no prior
exposure to OpenCL is needed. What's InsideLearn OpenCL step by step
Tons of annotated code Tested algorithms for maximum
performance.
*********** Table of ContentsPART 1 FOUNDATIONS OF OPENCL
PROGRAMMING Introducing OpenCL Host programming: fundamental data
structures Host programming: data transfer and partitioning Kernel
programming: data types and device memory Kernel programming: operators
and functions Image processing Events, profiling, and synchronization
Development with C++ Development with Java and Python General coding
principles PART 2 CODING PRACTICAL ALGORITHMS IN OPENCL Reduction and
sorting Matrices and QR decomposition Sparse matrices Signal processing
and the fast Fourier transform PART 3 ACCELERATING OPENGL WITH OPENCL
Combining OpenCL and OpenGL Textures and renderbuffers.
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